![]() ![]() Throughout it, there are earthquakes, the lights flicker, and debris is starting to fall from the roof. Just Before the End: The opening portion of the game features Candidate #12 making his way through the Black Mesa parking lot and later one of the sectors.The chestburster section also counts especially as they writhe in pain before the Snarks burst out from them. Gorn: Manages to be this going by the piles of corpses (alongside fleshy remains) which are normally found on spots with Zombies nearby.When starting a new game, the difficulty select screen states to "Select criteria for evaluation", with the available options being "Relaxed" (Easy), "Conventional" (Normal) and "Stringent" (Hard).The device is most apparent in the game's main and pause menus, where many of the menu options have been renamed accordingly: "Resume Observation" (Resume Game), "Begin Observation" (New Game), "Retrieve Data" (Load Game), "Archive Data" (Save Game), "Alter Parameters" (Options), and "Terminate Session" (Quit).Framing Device: The game as a whole is framed from the perspective of one of the G-Man's candidate evaluations, with the game affording observational remarks at both the start and end of the game, while the chapter names are listed as "Sequences".Fold-Spindle Mutilation: A security guard's corpse can be seen at the bottom of an elevator shaft, jammed butt-first into a rip in the metal floor.Downer Ending: After disposing of the Kingpin for attempting to kidnap the infant Alyx Vance, the G-Man leaves Candidate #12 at the doorstep of the Black Mesa dormitories, just as the nuke explodes and engulfs the building in a firewave. ![]() The only survivors you can interact with are the HEV Barney, a scientist, and the maintenance manager, and they all end up dead when the HECU show up, leaving Candidate #12 truly alone. And unlike in Blue Shift and Opposing Force, you do not interact with any surviving personnel for the majority of the game (one scene has the shutter close in on the player character the moment he is about to follow through). Darker and Edgier: Rivals Opposing Force in terms of bleakness as the chaos is more pronounced after the Resonance Cascade hits.Crowbar Combatant: The Crowbar reappears as the signature melee weapon of the game.Chest Burster: At one point, you come across Snarks bursting out of scientists and marines a la Alien.He then turns to Candidate #12, commenting that he's "not supposed to be there" and teleports him back, advising him to "forgot about all this". After a face-to-face encounter with the Kingpin, the G-Man then appears and seemingly wards the creature off. He catches a few quick glimpses of the G-Man addressing Adrian Shephard aboard the osprey and Gordon Freeman in the tram, followed by various Combine forces flying by (specifically Gunships, Dropships, a couple of Mortar Synths and an Advisor). Midway through the game, Candidate #12 accidentally stumbles into a dimensional rift incurred by a floating Xen crystal.Dr Richard Keller can also be seen a little further into the chapter, waving at Candidate #12 from an elevator before the doors close.You don't see their faces or bodies, but you do see their feet from under the cubicle doors, and they will make a voice line when you first touch the doors. If you enter the woman's restroom in the first chapter before the resonance cascade, you can find Half-Life: Decay protagonists Gina Cross and Colette Green in the toilets.Armies Are Evil: The HECU and Black Ops, as to be expected.11th-Hour Superpower: The Gluon Gun is used to defeat the Gargantua at the climax of the mod's final combat sequence. ![]() The mod can be downloaded here from ModDB.ĪSSIGNMENT: Evaluate examples of tropes demonstrated by Half-Life: Echoes: Unfortunately, it seems that the G-Man has other ideas for this particular individual. The mod revolves around an unnamed minor employee of Black Mesa, referred to as "Candidate #12", who becomes caught up in the midst of the Resonance Cascade, becoming trapped in the facility as he begins fighting his way to the surface. Sequence 1: FOUNDATION Half-Life: Echoes is a well-known high-quality Game Mod for Half-Life, developed by user MrGnang as a tribute of sorts for the game, with a strong emphasis on the atmosphere and Survival Horror elements of the original. ![]()
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